Atomfall

Rebellion

Role: Game Designer

Platforms:

  • Xbox One, Xbox Series X|S, Game Pass

  • PlayStation 5, PlayStation 4

  • Steam, Windows Store, Epic Games

Tools: Rebellion Proprietary Tech, Atlassian Suite, Perforce, Adobe CC (XD/Premiere/Photoshop)

Dates on Project: September 2024 - April 2025

Dates at Rebellion: July 2023 - Present

Release Date: 27 March 2025

Overview

A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.

Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.

My Contributions

I contributed to several aspects of the game's combat, working closely with the design and AI teams to create engaging and responsive encounters. My work included implementing combat dialogue barks, assisting on AI behaviours and threat escalation systems, and collaborating on combat design, weapon balancing, and encounter tuning.

I also assisted in fine-tuning the aim assist system, helping to balance accessibility with a satisfying and responsive gameplay experience.

Atomfall - Reveal Trailer

Atomfall - Gamescom Trailer

Atomfall - Release Date Trailer

Atomfall - Features Trailer

Awards and Nominations

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